Custom pipe with spikes rendered in 3Ds Max, using hair & fur
Custom pipe rendered inside Sketchfab
Used for unit 66- 3d modelling
Mushroom model made in 3Ds max using bend and chamfer tool. Rendered in sketchfab
Used for Unit 66 - 3d modelling
Mushroom 3D Preview
Mushrooms by tomciomalina on Sketchfab
Water / Fluid rendered in 3Ds Max using SuperSpray and gravity modifiers.
Particle effects created in 3Ds Max, evidence of animation for Unit 19.
3D Particle Effect
Water
Pipe 3D Preview
Sci-Fi Pipe
Coin 3D Preview
Sci-fi Coin by tomciomalina on Sketchfab
Tunnel by tomciomalina on Sketchfab
Cube 3D Preview
Sci-Fi Coin gallery
3Ds Max 2017
Sci-Fi Cube
Splash screen (Loading game) used for my game made in gamesalad
Scifi style
Axe weapon drawing for Unit 69- Concept Art.
Cartoony style
Axe
Logo design
Logo design for Unit 19 - Digital Graphics for Interactive Media.
Quake symbol have been created in 3Ds Max using spline and after rotated 180° .
3Ds Max+Photoshop
Photoshop ~ Illustrator
Zombie Gone Wild was my game creation for my final product presented at Level 2 game design course I did back in 2015-16
I have created a web browser widget that was placed inside .fbx as TV.
I was inspired by tutorials on youtube. Fully functional, you can surf internet inside UE4.
Gamesalad ~ Unreal Engine 4